To engage the learner by adding some interactivity to an exisiting video is one of the possiblities, but not the first goal at all. If you explained what you really want to do? Captivate is an eLearning authoring tool, which has many ways of adding interactivity. The term 'interactive video' is used by different authors to indicate different ways of what they call 'interativity'. Now it looks like you are totally new to Captivate, and then I understand that the presentation is way over your head. Explanation about the different type of audio is also in that presentation. I offered you that link because in that presentation I explained (did you listen to the audio) how the timeline can be paused, something which you will need absolutely for interactive video, and which items can be paused by the two possible work flows. When I realized you wanted to time video, I wondered if it was inserted as synchronized video. I answered about having two audio clips on a slide. You never talked about an 'interactive video' in your original question. I would then link modules together to create video-driven hour long trainings.Īm I missing something or do you think this will work? I'm able to encode a 90 second video down to about 15 mb at reasonable quality which means each that each video could be converted into a module under 100 mb. The end result should be compelling (I'm hoping) unless there are performance issues in dealing with that much video. I'm also planning to add some new hosting video, question slides and links to related online sites. My thinking is that I can extract the edited interviews (encode at a low bitrate) and rebuild into a slide format by adding the narration within Captivate slides. The videos themselves are interview-driven with about 15% narration. I'm actually converting 25, 8-10 minute training videos into 5, hour long interactive programs by re-editing the longer videos into shorter clips which will be delivered to the audience over multiple slides (thanks for correcting my terminology), one 90-120 second set of interviews per slide. I think attaching audio to an object might be a solution for me. Where does the 'video' fit in? Is it event video or synchronized video? That audio will play when the object appears, so you can time it on the timeline. Example: a shape with Alpha and Stroke set to 0. If you are in a normal, non-responsive project, that object can be invisible to the user. If you don't need CC you could replace one or both audio clips by audio attached to an object. I do use Audition, but you can use Audactiy (free) as well. In that case youo'll need to merge the two audio clips into one longer audio clip with any audio editing application. Slide audio is necessary if you want to use the CC feature of Captivate. You are talkinn about slide audio, and Captivate allows only one audio clip as slide audio (unless you tweak and use the extra System audio timeline). I wanted to avoid confusion for other users. Each slide with a default duration of 3 seconds has 3x30 frames because the default speed when playing is set at 30 frames per second. Sorry, I changed the subject, because you are talking about audio clips added to a slide, not to a frame.
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